Game/Space: An interview with Daniel Dociu »
BLDBLOG interviews game world designer Daniel Dociu:
Are there specific architects, historical eras, or urban designers who have inspired Dociu’s work? What about vice versa: could Dociu’s own beautifully rendered take on the built environment, however fantastical it might be, have something to teach today’s architecture schools? How does the game design process differ from – or perhaps resemble – that of producing “real” cities and buildings?
Of course, there are many types of games, and many types of game environments.
There’s some really beautiful concept design artwork included in the interview.